This Nintendo title can offer lots of fast-paced multiplayer fun for you, friends and strangers. Thanks to Turf Mode, Ranked and Salmon Run, you and others will be able to enjoy plenty of splatisfying action. Because you play with a team of people there’s a need for teamwork and going through tough battles alongside one another bonds can form. While there hasn’t been much new in the last few months for Splatoon 2, there’s still a large amount of users at different levels of skill to make things interesting. You could easily play round after round all day and experience something new each time in each location. Also, maybe it’s time you pick up a new weapon just to change things up. Splatoon 2 keeps things fresh for those in search of online interactions.
He’s not the only one who thinks so. A quick Google Image search of “Minecraft News Wii U” reveals a host of fan made mock ups that make it clear why a Wii U version of Minecraft would not only make sense, but may result in the definitive version of the game.
Minecraft: Story Mode has managed to surprise fans of episodic games with every episode released. While the second episode might not have proven that, both Episode 1, Episode 3 and now Episode 4 have not disappointed. Probably the best episode yet in both content and character development, Minecraft: Story Mode – Episode 4: A Block and a Hard Place will leave you emotionally defeated. Lasting a little bit over two hours, the episode gives closure to the events that Jessie and his friends are facing in saving the world from the Witherstorm. It begins right where you left off last, either Ellegard or Magnus having died (according to the decision that you make) and Gabriel having been rescued but with no recollection of what has happened (a side effect from having Wither Sickness). You all run from the storm only to find safety in a cave, still within the storm’s range.
I love Nintendo, but its tough to watch something or someone you love go through such a rough time and seemingly stop bothering to even try anymore. Eventually that sympathy is going to turn into anger, and for many that’s exactly what is happening.
Ellegard (for me) and Gabriel begin conversing in hopes that he would regain his memory and in doing so, mentions something about Lukas’ jacket, saying that he has seen others wearing it inside of the Witherstorm. With this comes Jessie’s first big decision, either allowing Lukas to leave in hopes of finding his friends or make him stay to help in your fight. This is only the first of many heartrending decisions that need to be made throughout the entirety of this episode. While most of these decisions are among the toughest in any of the episodes, they help dictate how the game will end and who will be standing next to Jessie when it does. This episode lets you customize your decisions a little bit more, allowing you to decide which weapon you want to create for the final battle, which armor you would like to wear, and even in what manner you will enter the Witherstorm. It isn’t much, but that’s far more customization than most Telltale games allow. While it is important to be careful with your decisions, it’s more important to learn who your real allies are and dictate how you want your destiny to unfold in your fight towards saving this blocky humanity.
If you haven’t already boarded the hype train for Minecraft: Story Mode , the newest episode from Telltale Games might not convince you. The review that was done for the first episode ended with the hope that the following episode would be just as wonderful and expansive. Unfortunately, it didn’t meet the standard appointed to it for a variety of reasons. This new episode taps into the lore, one that you would normally have had to guess playing the original game, delving into the world that Mojang had created for us. Depending on which member of the Order of the Stone you decided to pursue in the previous episode, you either begin the episode with Olivia (if you’re pursuing Ellegaard the Redstone Engineer) or Axel (if you’re pursuing Magnus the Griefer). While which character you begin with doesn’t necessarily matter at the beginning, the stories begin to change as you near the middle of the episode, causing you to have to play it twice in order to get a full understanding.
Between each level is a brief stop back at base camp, which is a fairly empty area that honestly feels like it’s missing content. The shops let you spend the green gems found throughout the levels on a random piece of equipment or accessory, and…that’s it. There’s a map on a table to choose the next level or you can just hit the Select button to do the same thing. Sometimes there’s a random chest somewhere in the scenery if you wander about. It’s a good amount of space, nicely decorated, with little in it.
The lore also does not seem to be empty at all. In some games, you walk away feeling like you could have lived your whole life not needing to know anything about what just happened. This game, and specifically this episode, doesn’t feel that way and makes sure to utilize all the time in the episode to prove that. Nothing goes unnoticed and everything is important whether it be information that pertains to this game specifically or the base game. Battles are not too long-winded and conversations don’t make you want to skip them. Everything feels as though they are timed just right and you almost forget that you are sitting in front of your television for so long. You don’t really think about what could have happened if you did or said something differently and only look forward to seeing what comes of the decision you’ve just made, which is odd for a game that is meant to be replayed in order to make different decisions. Besides, there are some things that you wouldn’t want to see happen again and are better off just forgetting all of the decisions that you didn’t make.